Tuesday, November 24, 2009

Warmth for the Cold

Oh Hai guys! Termenus here again, be right down.

Last week I told you guys how I was hanging out on the Public Test Realms, testing the changes to frost spec.

While I was there I joined 3 different guilds, saw a ton of content, new and old, experienced a couple epic stories, and experienced true joy and yet nerdrage in all its WoW glory.

Result? I'm a Frosty, and I'm staying that way, baby!

While on Broxigar, the normal test realm, I randomly received a G-invite to a "meh" guild, and felt fairly safe as an anonymous person in a semi-non-asshole-non-hardcore Guild. I was running the new 5 man Instances
( Forge of Souls[FOS], Pit Of Saron[POS], Halls Of Reflection[HOR] and you need to be attuned to POS, from FOS, and then POS attunes you to HOR. PLUS!! theres a questline that gives you an "event" in HoR. Fun dungeons, great loot, but the attunement thing is gonna be a bit of a hassle so everyone will most likely run them all a ton of times, just to finish HoR once. You get to say Hi to Arthas[AGAIN], see Frostmourne up close and personal in HoR, and you get to spend quality time with the Lady of your faction through all 3[Jaina or Sylvanis])
I never finished HoR, it was disappointing, but I had other fish to fry . . . my damage output! Although some cool stuff did drop . . . .
(That sword is called "Seethe" yes, it's a caster main hand, Aint it cool?)

I specced frost, obviously, and the only enacted changes on the PTR I saw for frost were Deep Freeze and a Glyph for Frost Elementals. (yeah, no sign of a ice lance crit making frostbolts 1 second quicker to cast.) Deep Freeze, the last talent in the mage frost tree, will now do about 2k damage to targets "PERMANENTLY IMMUNE TO STUNS." That's who? Bosses! Yeah damage output increase.
Glyph of Eternal Water makes your water elemental permanent, like out all the time. The trade off is that with this glyph your water elemental loses its AoE freeze. A detriment to PvP in almost every ones opinion. Although that is more damage in pvp, 99% of frost mages rely on that mobile/extra freeze. On top of that, you're still locked down by how often you can summon him, so make sure your not zoning in and out of areas, porting, or dying or your cooldowns will be hurting. Blizz has made changes to elemental pets to make them more mana efficient and I was pleased with my new friends performance.
I even had the idea that maybe Deep Freeze could be a DoT. I like the idea of it "being so cold it burns." But then, Blizz doesn't pay me. And with the new perm. pet some people are saying that Frost is the new Lock. To be honest, I don't care anymore. We've been so underpowered in instances for so long I welcome any change.
Although the changes did not blast me to the top of the damage meter, I saw a definite improvement and feel these changes are an awesome step in the right direction, and I will take them over nothing. I HOPE Blizzard has a bit more in development, but I think I can stand this till Cataclysm.

So one night I jumped into a pugged ToC 10 man with some real jerks and some real pro's. We wiped a couple times on Gormok, no big, communication wipes, we got it together and moved to the worms, wiped a few times as our tanks had two different ideas as to how to tank the worms. lost a few people, gained a few people. We got through gromok, used all the B-rez's at the beginning of the worms, downed the worms with 3 dead, and Icehowl hit. 1 person died from the leftover damage of the worms and there weren't enough heals to keep the lock and the rogue alive, and the priest went into spirit healer. We we're down to me, a DK and shammy healer. Cause the priest had just died we we're all at max hp when Icehwol decided to charge me, he was down to 68%. We lived. the three of us managed to down that ugly beast. After Icehowl the raid fell apart, but not to worry!

A jumped into a Black Temple PuG (great idea, right? I know.) and met a fellow "character copy" player - Crim - an Orc Fury War rocking the purple banana helm! (you know, the new one from Ony. Its a green bobba fette wanna be but all they could afford was a football helmet with a purple dildo strapped to the top. Thats how I rememebr it anyway.) He recognized a kindred spirit in me as one who was looking to actually test the new content as a realistically geared player, not some OP l337 XBox live reject who cant get gear on live realms so you rolled a copy so you can feel like you accomplished something, GET A LIFE AND STOP BEING A DOUCHE BAG AND READ THE TRADE CHAT POST, DONT ASSUME!
( i was trying to get some enchants I'd been meaning to get on live. I tried asking EVERYONE ON THE SERVER WHO HAD A PREMADE CHARACTER WHO AUTOMATICALLY COME WITH EVERY ENCHANT IN THE GAME AND A SHIT TON OF MATS!!!, and all I got was "noob, u have enchanting, duh!" I even got into group with a guy, ported to Ogrimmar and he whispers me "I know what you do" I'm like, whuh? "piss off" he says, and puts ME!?!? on ignore!?!?)
Anyway, Crim and I saw each other in action and acknowledged our "pro" gaming style. He helped me get into - The Non Premades - a guild of, you guessed it, copy characters. Started by 2 interesting female characters, fairly sure they were legit females IRL. Cool people.

I saw an increased dps in my spec, so I came back to live realms. continued to be arcane for a day, literally, then respecced back to frost, and my dps increased by about 300. Familiarity, and devotion to the spec make a huge difference.

To all you people who think Frost can not raid, a dead mage does not put out damage, and a good, alive one, can help you get through the most difficult content. Most fights are strategy fights and require movement, survivability, and technique, not just to be a glass cannon, we do that, but most frosties I know, we do it, and make it look good. Its too bad we cant put out the same numbers as arcane. I respect good fire & arc mages, but this mage is staying frost, for everything.

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